Home/Mobile App BP

Mobile App BP

Q3 2025App Store

By Bigger Pockets

Bigger Pockets' app had fallen behind the web and most members never installed it. We redesigned it end to end on a new design system. One in three web-only members now uses the app, up from one in ten.

Before

An older app behind the web experience: search that didn't find things, features missing, and no reason to open it instead of the browser.

After

A full redesign on one design system, search that finds deals and people, and gamified moments that give members a reason to come back.

The brief was a rewrite, but the real problem was habit. Members had years of muscle memory on the website and nothing in the app rewarded switching. So the redesign had two jobs: match the web on the things people did every day, and add things the web could not do.

Home: the feed members already knew, at phone size.

I contributed from design and built the design system the app runs on: tokens, typography, components, so every screen came out of the same kit. That is what made the rewrite fast. Once the kit existed, screens were assembly, and the team could ship the whole app instead of a first half.

Search and a deal on mobile.

The gamified moments were the part people talk about. A wheel-of-fortune easter egg, unlocked by actions in the app and not on the web, turned into the most shared screen of the launch. It is a small thing, but it gave the app an identity of its own.

The wheel.
1 in 10 →1 in 3Web-only members who became mobile users
18% →31%Day-7 retention
0 →100%Screens built from the design system
0 →60Components in the design system

What I'd do differently: ship the design system tokens to the web team at the same time. The two products drifted for a quarter before we aligned them.

Exelobaiza | Design Engineer

ENES
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# Mobile App BP ## Bigger Pockets — Q3 2025 --- [App Store](https://apps.apple.com/us/app/biggerpockets/id6736392302) Context: The app was stuck on an **older version** that had fallen behind the web experience, and most members simply never moved over to it. My role: We **redesigned the app end to end**, adding gamified moments like a **wheel-of-fortune easter egg** to create new reasons to come back. I contributed from design and built the **design system** behind it. Impact: A cleaner experience with findability that actually works turned a large share of **web-only members into active mobile users**. Bigger Pockets' app had fallen behind the web and most members never installed it. We redesigned it end to end on a new design system. **One in three web-only members now uses the app**, up from one in ten. - Before: An older app behind the web experience: search that didn't find things, features missing, and no reason to open it instead of the browser. - After: A full redesign on one design system, search that finds deals and people, and gamified moments that give members a reason to come back. The brief was a rewrite, but the real problem was habit. Members had years of muscle memory on the website and nothing in the app rewarded switching. So the redesign had two jobs: match the web on the things people did every day, and add things the web could not do. ![Home: the feed members already knew, at phone size.](https://res.cloudinary.com/dcy607q9x/image/upload/v1785168472/M1_vk6xls.png) I contributed from design and built the **design system** the app runs on: tokens, typography, components, so every screen came out of the same kit. That is what made the rewrite fast. Once the kit existed, screens were assembly, and the team could ship the whole app instead of a first half. ![Search and a deal on mobile.](https://res.cloudinary.com/dcy607q9x/image/upload/v1785168458/M2_hhjxzh.png) ![Search and a deal on mobile.](https://res.cloudinary.com/dcy607q9x/image/upload/v1785168458/M3_llqtex.png) --- The gamified moments were the part people talk about. A **wheel-of-fortune easter egg**, unlocked by actions in the app and not on the web, turned into the most shared screen of the launch. It is a small thing, but it gave the app an identity of its own. ![The wheel.](https://res.cloudinary.com/dcy607q9x/image/upload/v1785168458/M3-1_q6odvg.png) - Web-only members who became mobile users: 1 in 10 → 1 in 3 - Day-7 retention: 18% → 31% - Screens built from the design system: 0 → 100% - Components in the design system: 0 → 60 What I'd do differently: ship the design system tokens to the web team at the same time. The two products drifted for a quarter before we aligned them. --- All case studies: [https://www.exelobaiza.dev/work](https://www.exelobaiza.dev/work) (markdown mirror: [work.md](https://www.exelobaiza.dev/work.md)) ## Contact - LinkedIn: https://www.linkedin.com/in/exequiel-lobaiza/ - GitHub: https://github.com/exelobaiza